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Recent News |
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Professor,
Wesley Chair of New Media Studies
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Associate Professor
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Research Fellow Ph.D., New York University, 1994 Cognitive, Clinical, and Forensic psychologies Research Scientist, Yale University Interests: The application of art-sci-tech practices to the medical and legal professions. tom.ettinger@yale.edu Tom Ettinger's current interests lie in promoting art-sci-tech practices that are positioned to solve important problems in the fields of integrative medicine and forensic science. With respect to medicine, the focus is on complementary and alternative medicine, which includes biofeedback, meditation, the expressive arts, and a wealth of techniques aimed at training mind/body harmony, self- regulation, relaxation, and holistic health. The past decade has witnessed the transformation and hybridization of traditional healing modalities via art-sci-tech practices. The result has been an impressive and imaginative array of interactive multimedia therapies, including VR immersion for anxiety disorders, VR biofeedback for meditation training, VR analgesia, and real-time brain imaging biofeedback (rtfMRI). Such is the cutting-edge of health technology in Integrative Medicine. With respect to forensic science, art-sci- tech practices have similarly revamped traditional methods and procedures (in this case, manual and analogical). Art-sci-tech practices have become pivotal for the purposes of reconstruction, simulation, model-testing, and illustration. This holds for data acquisition and interpretation, as well as for courtroom presentation, in criminal and civil forums alike. Examples include accident and crime scene analysis and civil patent infringement cases. The persuasive power of digital animation is well-established in jury research, and as the costs drop, we can expect an increasingly bold liaison of art-sci-tech and law. Tom Ettinger's earlier work focused on communication theory and reception in the arts. He developed new empirical methods to disentangle and evaluate the viewer's conscious and unconscious responses to visual rhetoric. This led to research on clinically efficacious biofeedback displays, and then spiritual-artistic healing imagery in the context of hybrid health technologies. Prior to working at Yale, he was Visiting Scholar and adjunct professor at New York University. He has published and edited several works integrating psychology, science, and the arts, and served as Editor- in-Chief of the Bulletin of Psychology and the Arts (American Psychological Association), 1997-2000. |
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Research Fellow
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Visiting Faculty M.F.A. in Literary Arts, Brown University Research Interests: Hypermedia Talan Memmott is a hypermedia artist/writer/editor originally from San Francisco, California. He is the Creative Director and Editor of the highly regarded online literary hypermedia journal BeeHive, which he started in 1998. Memmott comes to electronic art/writing from a background in visual art (painting, installation, performance, video), theater, music, and writing. He has also spent a number of years working in web development as a programmer and designer. Memmott’s creative hypermedia work has appeared widely on the Internet and has been critically acclaimed for its visual and interactive design, as well as its content and concepts. Much of Memmott’s work circulates around ideas of an expanded field of textuality as afforded by hypermedia, and the creation of applications that are simultaneously creative and critical. He has produced numerous works that explore what he calls “network phenomenology”, most notably Lexia to Perplexia for which he was awarded the trAce/Alt-X New Media Writing Award in 2001 and received honorable mention for the Electronic Literature Organization's award in fiction. His work Self Portrait(s) [as Other(s)] was selected by the Iowa Review Web as one of their “Best of” for 2003. Memmott has served as a tutor for the trAce Online Writing School, an Adjunct Professor of Digital Media at the Rhode Island School of Design, and is on the Board of Directors of the Electronic Literature Organization. Over the past few years he has been an invited speaker, panelist, reader and performer at various Conferences and Universities. |
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Professor Director of Graduate Studies Ph.D., Harvard University, 1974 Research interests: Interactive narrative and eTV, interactive gaming, encyclopedic media janet.murray@lcc.gatech.edu | website My primary research interests are interactive design, interactive narrative, and the history and development of representational media. My latest book, Hamlet on the Holodeck: The Future of Narrative in Cyberspace, asks whether we can expect this new medium to support a new expressive art form, comparable to the Shakespearean theater or the Victorian novel in its ability to move and enlighten us. I am mostly optimistic about this possibility. I am currently working on a textbook, Principles of Interactive Design, which unites the myriad traditional disciplines in which interactive designers are now trained into a single coherent digitally focused design vocabulary. I am working on several projects that prototype broadband entertainment and information applications, including work with interactive television and with history museums. |
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Professor Ph.D., Cornell University, 1983 Research interests: Performance Studies, media studies, cultural studies, popular music philip.auslander@lcc.gatech.edu Primary interest is in Performance Studies, particularly the relationship between various forms of performance and media. Publications include: From Acting to Performance: Essays in Modernism and Postmodernism; Presence and Resistance: Postmodernism and Cultural Politics in Contemporary American Performance; and articles on topics ranging from experimental theatre and performance art to stand-up comedy and rock music. Most recent book is Liveness: Performance in a Mediatized Culture. Graduate teaching includes a course in media studies, with emphasis on the history and culture of television, recorded sound and digital media. |
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Assistant Professor Ph.D., Univ. of Florida, 1999 Research interests: British Romanticism, the picturesque, ecology, computing and the humanities ron.broglio@lcc.gatech.edu My current book project involves visual and verbal construction of picturesque landscapes from 1760-1840. As editor of Romantic Circles, I lead teams of students and teachers in constructing virtual landscapes, digital Romantic period poems and interactive digital research projects in MOO environments. Past projects include a FrankenMOO based on Frankenstein, interactive Blake poems, and Romantic weather in MOO environments. MOO's combine live-time interactivity of chatting with the graphical and text possibilities of the World Wide Web. Graduate teaching includes computing for the humanities and electronic pedagogy. |
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Associate Professor J.D., Texas Tech University, 1985 Ph.D., Texas Tech University, 1997 Research interests: Intellectual property, technical communication, global distance learning tyanna.herrington@lcc.gatech.edu TyAnna K. Herrington's background in law contributes to her interest in intellectual property issues, although her specialization in rhetoric and technical communication drives her ideological inquiry. Herrington's books treat issues in law: Controlling Voices: Intellectual Property, Humanistic Studies, and the Internet (SIU Press, 2001) examines the digital influence on ideological conflict in intellectual property law and A Legal Primer for Technical Communicators, Multimedia Developers, Graphic Designers, and other Creative Communicators (Longman Publishers, 2003) provides explanations of the legal problems that beginning creative developers are likely to encounter. Although many of her publications treat issues in intellectual property, the first amendment, and the work for hire doctrine, she has also published articles treating ethics and document design. Supported by a Fulbright grant to St. Petersburg, Russia, Herrington developed and continues to expand the Global Classroom Project, a distance learning project in technical communication that electronically links students and faculty in St. Petersburg, Russia with those at Georgia Tech. Herrington teaches technical communication and intellectual property courses both virtually and in the networked computer-based classroom. Her work in this and other digital projects created for the department emphasizes the importance and necessity of contextually based understanding of communication that requires experiential learning for students who face communication challenges and depend on digital connectivity, often across differing time zones, spaces, cultures, disciplines and bases of motivation. |
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Professor Chair, School of Literature, Communication, and Culture Ph.D., Columbia University, 1964 Research interests: Film studies, digital media studies robert.kolker@lcc.gatech.edu Robert Kolker is the author of a number of books in cinema studies, including the 3rd edition of A Cinema of Loneliness: Penn, Stone, Kubrick, Scorsese, Spielberg, Altman, and the textbook, Film, Form,and Culture that contains the first intro to film interactive CD-ROM. Kolker authored one of the first film essays online that made use of moving images. "The Moving Image Reclaimed"was published in Postmodern Culture. He recently edited a film edition of Postmodern Culture, that concentrated on a variety of essays that made use of digital technologies in the study of cinema: http://muse.jhu.edu/journals/postmodern_culture/v008. He is currently working on a digital, annotated edition of the film Casablanca. |
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Professor Ph.D., Univ. of Chicago, 1973 Research interests: Newtonian science, scientific narrative kenneth.knoespal@lcc.gatech.edu Primary interests are scientific and technological discourse. Dr. Knoespel has authored a book on the methodology of early scientific commentary and has contributed chapters to books on the strategies of scientific and technological discourse. Associate editor of the interdisciplinary science and literature journal, Configurations. He was a visiting professor at Cornell University and a senior fellow at the Edelstein Center for the History of Science and Technology at the Hebrew University, Jerusalem. Dr. Knoespel's current research includes the development of scientific communication within electronic networks and research in distance learning. His graduate teaching includes courses in international communication. |
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Assistant Professor Ph.D. Carnegie Mellon University, 2003 Research interests: Expressive AI (Artificial Intelligence-based art and entertainment), including interactive story systems, story generation, game AI, robotic sculpture, AI and creativity, and cultural studies of AI michael.mateas@lcc.gatech.edu My work explores the intersection between art and artificial intelligence, forging a new art practice and research discipline called Expressive AI. My articles have appeared in numerous technology, art and theory venues including AAAI, Leonardo, SIGGRAPH, Autonomous Agents, Digital Arts and Culture, and Dichtung Digital. I co-edited, with Phoebe Sengers, the book "Narrative Intelligence", a collection of writings at the intersection of AI and narrative. My current project, a collaboration with Andrew Stern, is "Facade", an attempt to move beyond traditional branching or hyper-linked narrative to create a fully-realized, one-act interactive drama. My previous artwork includes "Terminal Time", a mass audience, interactive, story generation machine that constructs ideologically-biased documentary histories in response to audience feedback, and "Office Plant #1", a desktop sculpture that responds to the social and emotional tone of email received by its owner. I've exhibited my artwork nationally and internationally, including the New York Digital Salon, the Carnegie Museum, the Warhol Museum, and Te Papa, the national museum of New Zealand. I have recently founded a game lab, whose mission is to push the technological and cultural frontiers of computer-based games. In addition to my faculty appointment in LCC, I hold a faculty appointment in the College of Computing. Prior to working on my Ph.D., I worked in industry, doing research in human-computer interaction at Tektronix Labs and Intel Labs. |
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Professor Ph.D. Brown University, 1975 Research interests: Digital media project testing and management, web-based distance learning pm2@prism.gatech.edu Primary interests are in the analysis of digital media audiences, multimedia project management and testing and distance learning. Corporate consulting includes work in industrial use of the Internet, testing of digital products and the design and implementation of multimedia distance learning. Current research focuses on the impact of design theory on multimedia. Publications include co-authorship of Functional Writing, Readings in Technical Writing, and A Guide to Technical Writing, as well as articles on problem design and communication pedagogy. Current work involves the creation and testing of technology-enhanced courses and Web-based distance learning courses in the humanities and social sciences. Graduate teaching includes courses in distance learning, project design and testing, and Web demographics. |
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Assistant Professor Ph.D., Stanford University 2000 Research interests: Phenomenology of differential geometry, technologies of writing, visualization, gesture, speech and performance xinwei@lcc.gatech.edu | website Primary interests are in critical studies of science and technology and in new media. Publications include The Virtual Edge -- Tracing the Postmodern Surgeon, and MediaWeaver -- A Distributed Media Authoring System for Networked Scholarly Workspaces. Digital artifacts include a series of physics microworlds, an interactive American Sign Language videodisc, MediaWeaver projects including Renaissance theater costumes and a history of Silicon Valley, and sponge:m3 interactive CD-ROM. Current project is a sponge:m3:TGarden responsive space. Graduate teaching includes a laboratory for designing and building two responsive media scenarios: (1) TGarden, using sensor-embedded clothing, MAX driven real-time video and sound composition software; and (2) Hubbub, marrying speech recognition with dynamic typography and projection video to explore the boundaries between speech and writing. Hubbub is part of a larger project exploring how cities conduct conversations through the medium of hybrid architecture. |
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Assistant Professor Ph.D., University of So. California, 1996 Research interests: Film history and theory, tourism studies, interactive design es79@prism.gatech.edu Primary interest in feminist film theory and cross-cultural representation in popular culture. Publications include Stereoscopic Visions: Touring the Panama Canal in Visual Anthropology Review, Snapshots of Greece: The Touristic Gaze and East/West Politics in Journal of Film and Video, and Exotic Bodies, Distant Landscapes: Popularized Anthropology in the Nineteenth Century in Wide Angle. I guest-edited a special issue of Spectator on "Eccentric Consumption" and have upcoming articles applying my theory of the tourist gaze to CD-ROM travel games and virtual reality. I am currently working with Greg Vanhoosier-Carey on an educational CD-ROM on D. W. Griffith's Birth of A Nation. Graduate teaching includes video production and multimedia design. |
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Assistant Professor PhD, Rutgers University, 2001 Research interests: Media studies, science studies, biotechnology and culture eugene.thacker@lcc.gatech.edu Primary research interest is the relationship between bodies and technologies in biotechnology and biomedicine. Other areas of interest include the intersections between art and science, new media art and science fiction. I am currently completing a book entitled Bioinformatic Bodies, and other publications include essays in the anthologies, Body Modification (Sage, 1999), LifeScience (Springer, 1999), Machine Time (V2/NAI, 2000) and Flesh-Eating Technologies (Semiotext(e), forthcoming). From 1997-2001 I was a part of the art group Fakeshop, which exhibited/performed work internationally at Ars Electronica, MIT, Siggraph and the Whitney Biennial. My current activities are focused on Biotech Hobbyist, an inter-disciplinary collective exploring collaborations between art and biology. |
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